Thursday, April 28, 2016

We've got some news - Or Episode XI, A New Hope


Wait! That's not our logo. What's it doing on the top of this blog? Let me fix that:

Sub-Zero Squirrel Games
April 28, 2016 - Little Rock, Arkansas, USA

Let me backtrack a moment. I know why that logo is at the top of the page. We're going to ComicCon! We're not going as visitors, mind you, but as exhibitors. We got our booth yesterday, right in under the wire. We had almost forgotten it was coming up, as this time last year, we were no where near ready to show anyone anything that we had dreamed up yet. We did manage to go spread some propaganda: Little cards with our branded logo printed on one side. We left them all over the place, hoping people would pick them up and look us up as a result. It wasn't very successful as far as we could tell. There might have been a slight uptick on website stats over the next couple of days. It's hard to tell when numbers are so small to begin with.

The upside is that now, 11 months later, we have a game to actually show people. We're so close to producing the final product right now that we're sure we can be ready. To that end, we want to thank all of you who have helped us find and squash the various bugs we intentionally wrote into the code so you could find them and think that we're merely human after all and not actually game code gods, which we are, of course. Why would you think otherwise?

If you're in the Central Arkansas region and would like to bask in the glory of our greatness, please come see us the weekend of June 11 and 12. There will be snacks. We will not provide said snacks. We're pretty sure that's up to the food vendors. 

New Deadline, Production Release - June 1

We feel this is completely reasonable, given the state of the game at this very moment. On that topic, if you're not already playing our Early Access Beta, stop reading this, and go download it now:



For those of you already testing, we'll be dropping a couple more updates in the next few weeks as we expand a few things, finalize a accounts for Facebook, add some more music, etc. 

One last thing...

We heard you like videos. Here's one of the opening story:


Until next time, Stay Frosty,
~Sub-Zero Chuck


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